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AI Insights · Timothy · April 2024

Top 5 Platformer Games Performance on Unified Platform in Peru - Q1 2024

Discover the performance trends of the top 5 platformer games on a unified platform in Peru for Q1 2024, including downloads, revenue, and active users.

Top 5 Platformer Games Performance on Unified Platform in Peru - Q1 2024

In Q1 2024, the top 5 platformer games in Peru showed varied performance metrics across downloads, revenue, and active users. Here's a closer look at the trends for each game:

Stumble Guys from Scopely, Inc. saw a peak in weekly downloads at 54.4K in mid-January, followed by a dip to around 20.5K in mid-March, before rising again to 38.3K in the final week of March. The weekly revenue for the game fluctuated, peaking at approximately $4.9K in late January and dropping to around $2.8K in mid-March. Weekly active users showed a decline from 203K in mid-January to 142K in mid-March, with a slight rise to 175K by the end of the quarter.

Geometry Dash Lite by RobTop Games AB experienced consistent weekly downloads, starting at 42.4K in early January and ending at 28.8K in the last week of March. Weekly revenue saw a gradual decrease from $2K at the beginning of the quarter to $675 by the end. The game maintained a stable number of weekly active users, hovering around 350K throughout the quarter.

Build A Queen by SUPERSONIC STUDIOS LTD had its highest weekly downloads at 52.5K in early January, which tapered to 24.9K by the end of March. The game did not generate any revenue during this period. Weekly active users peaked at 254K in mid-February and decreased to 207K by the end of the quarter.

Subway Surfers from Sybo Games ApS saw its weekly downloads fluctuate, reaching a high of 40K in mid-January and a low of 16.3K in the last week of March. The game's weekly revenue was relatively low, peaking at $270 in mid-January. Weekly active users were highest at 305K in the second week of January, stabilizing around 252K towards the end of March.

Supreme Duelist by Neron's Brother SARL showed a consistent pattern in weekly downloads, starting at 27.7K in early January and ending at 19.2K in the last week of March. The game did not generate any revenue during this period. Weekly active users remained stable, starting at 214K in early January and ending at 187K by the end of March.

These insights are derived from Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024